In my experience, it was a game about hunting increasingly dangerous animals like sharks and cassowaries because only their skin was fit to make me a bigger wallet even though my pockets were just overflowing with crocodile skins and deer pelts and tiger rugs and all manner of perfectly serviceable wallet-crafting animal hides. Sometimes I also climbed radio towers, and toward the end I got a wingsuit that was nowhere near as fun as the parachute in Just Cause 2.
Also I murdered like 10,000 dudes. Come to think of it, they probably had wallets I could've just stolen.
I guess the actual game was like... an Apocalypse Now type story about becoming the jungle or whatever. A bunch of white people get stranded on an island full of savages who are all black except one German guy who helps you because this is a Ubisoft game. Your name is Connor or Carter or something and a voodoo swamp witch gives you a magic tattoo that implements basic RPG leveling elements because people sure liked those Arkham games, and you have to just murder brown people until you get off the island.
The primary antagonist is Vaas, a man who I swear to Christ is modeled on and voiced by Charlie Day even though IMDB has been telling me for three years now that I'm wrong.
|The gang murders a bunch of tourists.|
He keeps trying to kill you and you keep getting saved by narratively convenient tattoos, and he keeps droning on about the definition of insanity until you murder him.
And while that was pretty irritating because I couldn't skin him to make a bigger quiver, the guy that actually said that thing he kept quoting wasn't wrong. Which brings us to the Chicago Bears and the last 9 months or so of radio silence.